Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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Updated
Aug 8, 2024 - C++
Robotics is a branch of engineering and computer science which works to design, build, program. and operate robots. Robots are used in many environments in which human involvement could be dangerous, including bomb defusal, space repairs, and manufacturing processes. Robots typically work either autonomously or with commands sent by human operators.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Hello AI World guide to deploying deep-learning inference networks and deep vision primitives with TensorRT and NVIDIA Jetson.
Cartographer is a system that provides real-time simultaneous localization and mapping (SLAM) in 2D and 3D across multiple platforms and sensor configurations.
An open source quadruped robot pet framework for developing Boston Dynamics-style four-legged robots that are perfect for STEM, coding & robotics education, IoT robotics applications, AI-enhanced robotics application services, research, and DIY robotics kit development.
Webots Robot Simulator
Behavior Trees Library in C++. Batteries included.
RTAB-Map library and standalone application
ROS Navigation stack. Code for finding where the robot is and how it can get somewhere else.
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
High-performance C++ library for multiphysics and multibody dynamics simulations
Motion planning and Navigation of AGV/AMR:ROS planner plugin implementation of A*, JPS, D*, LPA*, D* Lite, Theta*, RRT, RRT*, RRT-Connect, Informed RRT*, ACO, PSO, Voronoi, PID, LQR, MPC, DWA, APF, Pure Pursuit etc.
An open source platform for visual-inertial navigation research.
C++ implementation of Lie Groups using Eigen.
⚡ The Mobile Robot Programming Toolkit (MRPT)
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives