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Resident Evil 7 Guide, Walkthrough by gamepressure.com

Resident Evil 7 Guide, Walkthrough

Table of Contents

Resident Evil 7: Testing area and boat house walktrough

Last update: 03 September 2020

The testing area becomes available when you defeat Marguerite in the greenhouse. Then, you must find the D-Series Arm and go back to the semitrailer in the yard. There, you receive a call from Lucas who orders you to get two access cards, which will allow you to open a new path in the yard. This new area is the Testing area, with many traps prepared for you by Lucas. This area leads to the boat house where you will have the last fight in this location.

Warning - be well prepared and collect everything (i.e. secrets and collectibles) when you decide to face Jack.

The way to the doors locked by the code

Card locks in the doors leading to the Testing area - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
Card locks in the doors leading to the Testing area

After getting both cards use them to get access to the new part of the building. The entrance is located near the semitrailer in the yard. Enter the building, sit in the chair and watch the recording.

Tripwire bombs - walk under them or destroy them from a distance - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
Tripwire bombs - walk under them or destroy them from a distance

Next, traverse the hallway and avoid tripwire bombs - small charges that are set by pulling the wire. You can destroy them. The cheapest way to do it is to use the burner.

Be careful, because some boxes may be full of explosives instead of useful rewards. Although they don't deal a lot of damage, it is safer to shoot them first.

The treasure is inside the mannequins head - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
The treasure is inside the mannequin's head

If you found the treasure photo on the floor in the Storage room, behind the Master bedroom, you'll find the treasure itself in the second room on the bend. On the shelf, under the mannequin's head, you can find a Repair Kit that can be used, for example, to repair M19 Handgun in the semitrailer.

The entrance to the trap room - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
The entrance to the trap room

Lucas awaits you behind the closed door at the end of the hallway. None of the codes that he provides work (if you enter 0541 you must move if you don't want to die - it's a trap). Shortly, a secret passage that leads to the barn will open.

The arena and searching for the code

Take the battery to the device on the ground level - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
Take the battery to the device on the ground level

Beside a few mutants, there is no danger here. The hideout can be found on the floor. You should save your game. Traverse the floor and, when it is possible, jump down. Use the stairs and take the battery which will be used in the device below.

The mini-boss - Mutant - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
The mini-boss - Mutant

You have to fight a mini-boss, but it won't be difficult. A big mutant will be set free. One burner "clip" and a few shots from the handgun are enough to defeat him.

Then, enter the elevator that the mutant used - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough

Then, enter the elevator that the mutant used. In the next room you find a dead body with a note, pinned to it, that contains the code for the door - the code is 1408. But before you can enter, you must place all of your inventory in the green box.

Birthday cake puzzle

If you saw the "Happy Birthday" recording from the kid's room then you probably know how to solve this puzzle. If you haven't then check the chapter above. However, if you don't want to solve it step-by-step perform these actions instead:

  • Take the candle from the clown and carry it to the room with the cake,
  • Go back, light up the candle from the cooker and use it to burn the lace that blocks the door to the next room with balloons,
  • The next lock requires a password - the answer is LOSER,
  • You find a valve inside the room - go to the room with the cake, set it on the pipe near the entrance and turn it,
  • Again, light up the candle and place it on the cake.
D-Series head inside the box in the monitoring room - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
D-Series head inside the box in the monitoring room

Lucas has a contingency plan - if the cake won't kill you then a dynamite, thrown through the ceiling, will finish you. You don't have much time - pick it up and throw it behind the plank on the wall behind the bomb. Then, you can go down the hallway that was created. You are in the monitoring room - here, you can save the game. Don't forget to take the head from the desk.

Use the crank on the mechanism to activate the bridge - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
Use the crank on the mechanism to activate the bridge

If you want to proceed further you need a crank. Take it from the box and lower the bridge. A few steps later you must do this again - after that the mutants will show up. You don't have to fight them, you just have to run to the building (one of the mutants will block the way).

Boat house and the boss fight

From the looks of the hideout you can guess that, soon, you will have to fight a boss. You face Jack again but in a form that you haven't seen him in before. Prepare your best weapons and have as much First Aid Meds as you can - there is a lot of ammunition in the arena.

You must aim at the eyes on Jacks body, otherwise you wont do any damage - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
You must aim at the eyes on Jack's body, otherwise you won't do any damage

But first take the D-Series head and hand from the chest. Go to the floor and give those items to Zoe. After that, Jack will appear. In order to defeat him you have to destroy all of the eyes on his body; each requires a few shots from a handgun. Keep your distance and stay on the floor. You can also use guard to get less damage. You can find ammo in the corners of the room.

The eye located near where the tail starts may be the most difficult one to shoot - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough

The eye located near where the tail starts may be the most difficult one to shoot. Make him go down by climbing the ladder and, when the boss follows you, jump down and shoot the eye.

When the option to use the serum on the monster pops up do it as fast as you can, otherwise you will die - Resident Evil 7: Testing area and boat house walktrough - Resident Evil VII Walkthrough - Resident Evil 7 Guide, Walkthrough
When the option to use the serum on the monster pops up do it as fast as you can, otherwise you will die

After the fight, Jack will appear once again with one eye on the head. He grabs you and, when he does this, you must use the serum on him (this is a part of the storyline, you can't skip this step or not use the serum).

You now have only one serum left. You must make a decision - heal Mia or Zoe. The choice has an impact on the ending and the last stage of the game.

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