Weapons GTA 5 guide, walkthrough
Last update: 25 May 2016
Weapons are essential tools to survive in GTA Online world. There are 25 types of weapons in the game as well as weapon attachments.
Weapon types:
- Handguns
- Sub Machine Guns
- Assault Rifles
- Sniper Rifles
- Shotguns
- Heavy weapons
- Explosives
- Melee weapons
Weapon attachments (depend on the weapon type)
- Extended magazine (increased maximum number of bullets in a fully loaded weapon)
- Flashlight (helps to spot enemies in dark rooms, however, avoid using it if you want to stay hidden)
- Silencer (extremely useful for handguns, SMGs and sniper rifles; reduces shooting noise and helps to keep a low profile; especially useful in Deathmatch)
- Scope (increases weapon accuracy)
- Extended scope (increases accuracy of sniper rifles)
- Grip (reduces weapon recoil, thus improving accuracy)
- Camos (e.g. black, military, police, or pink)
Weapon | Attachments |
Unlocked at level 1 A typical .45 caliber pistol. 12-bullet clip, upgradeable to 16. Attachments: Extended magazine Flashlight Silencer | |
Unlocked at level 9 Semi-automatic combat pistol. 12-bullet clip, upgradeable to 16. Attachments: Extended magazine Flashlight Silencer | |
Unlocked at level 33 AP Pistol. Fully automatic, high penetration. 18-bullet clip, upgradeable to 36. Attachments: Extended magazine Flashlight Silencer | |
Unlocked at level 11 SMG. Automatic, 30 bullets in a clip. Attachments: Extended magazine Flashlight Scope Silencer | |
Unlocked at level 5 Micro SMG. Small, neat, quick fire rate (900 rounds per minute). Perfect for beginners. Attachments: Extended magazine Flashlight Scope Silencer | |
Unlocked at level 37 Assault Shotgun. Fully automatic, quick fire rate, 8 bullets in a clip. Attachments: Extended magazine Grip Flashlight Silencer | |
Unlocked at level 17 Pump Shotgun. A perfect weapon for close quarter combat. Attachments: Flashlight Silencer | |
Unlocked at level 29 Assault SMG. Fully automatic, 30-bullet clip. Attachments: Extended magazine Flashlight Scope Silencer | |
Unlocked at level 24 Assault Rifle with large clips. Very accurate at long distance. Attachments: Extended magazine Grip Flashlight Scope Silencer | |
Unlocked at level 42 Carbine Rifle. Very accurate at long distance. Large clips. Attachments: Extended magazine Grip Flashlight Scope Silencer | |
Unlocked at level 70 Advanced Rifle. The smallest assault rifle. Accurate, quick fire rate. Attachments: Extended magazine Flashlight Scope Silencer | |
Unlocked at level 21 Sniper Rifle. Accurate at long distance. Long reloading time. Attachments: Silencer Advanced scope | |
Unlocked at level 90 Heavy Sniper Rifle. Armor-piercing ammunition. Equipped with laser point. Attachments: Advanced scope | |
Unlocked at level 50 MG. Works fine against multiple enemies. Attachments: Extended magazine Scope | |
Unlocked at level 80 Combat MG. Extremely quick fire rate. Attachments: Extended magazine Grip Scope | |
Unlocked at level 100 RPG. Perfect against armored vehicles. Attachments: None | |
Unlocked at level 60 Grenade Launcher. Very useful against multiple enemies, e.g. in Survival Mode. Attachments: None | |
Unlocked at level 120 Minigun. Irreplaceable in Survival Mode. Very quick fire rate (2000-6000 rounds per minute. Attachments: None | |
Unlocked on registering in Rockstar Social Club. Sawed off. Irreplaceable at short ranges. Attachments: None | |
Unlocked at level 20 Jerry Can. Perfect for destroying stationary vehicles. You can spill gasoline and set it ablaze with a shot from a gun. | |
Unlocked at level 13 Tear gas. Good for paralyzing groups of enemies. | |
| Unlocked at level 15 Hand Grenade |
Unlocked at level 19 Sticky Bomb. Perfect for setting traps. Plant a bomb, hide and wait for a target, then detonate. | |
Unlocked at level 1 Nightstick. Useful in melee combat. | |
Unlocked at level 1 Knife. Perfect for close kills. |
Additional weaponry can be unlocked by downloading a DLC. A big advantage of these weapons are their availability in the shops right away after downloading DLC (even if the player has ran 1).
Weapon (DLC) | Upgrades |
Antique Cavalry Dagger- standard knife, a bit more stylish than the usual. Upgrades: None | |
The most basic melee weapon -Broken bottle - very cheap. Upgrades: None | |
Based on the basic missile launcher the- Homing Launcher - shoots the projectiles which can lock on the target. Best to use against the flying vehicles. Upgrades: None | |
The Proximity Mine, which explodes when someone comes in its range. Grate for setting up the traps. The player also dies if he comes in its range. Upgrades: None | |
SNS Pistol - 6 round pistol with an average accuracy. Upgrades: Extended clip | |
Heavy and accurate. The Heavy pistol has got the clip with the capacity of 18 rounds. Upgrades: Extended clip Flashlight Suppressor | |
Vintage Pistol, 7 round pistol with a mediocre range and accuracy. It is also of the vintage style. Upgrades: Extended Clip Suppressor | |
Flare Gun has two flares equipped. It can be used to knock down the enemy or to set him on fire. Upgrades: None | |
Very swift Heavy shotgun with only one round but of a hefty damage and great accuracy. Good arm for the beginners. Upgrades: Extended Clip Flashlight Suppressor Grip | |
Carbine Rifle is a rifle which is equipped with a scope without zooming feature. Cheap substitute for a sniper rifle. Upgrades: Extended Clip Flashlight Suppressor Grip Scope | |
Special Carbine shots bullets almost as fast as the SMG. Clip holds 30 rounds. Upgrades: Extended Clip Flashlight Suppressor Grip Scope | |
Bullpup Rifle is perfect for shooting in series, although it is fully automatic by default. Upgrades: Extended Clip Flashlight Suppressor Grip Scope | |
Parachute is useful when planning to jump of a big heights. Upgrades: Backpack and smoke color can be changed. |